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Dr. Mundo
League Classic · Season 3 · Dr. Mundo

Tank Dr. Mundo build & runes

Jungle routeRED START

Red start's slow covers your slow early clears — full-clear both halves of the jungle before your first fight, Mundo wins by simply surviving longer.

Rush Warmog's Armor
Full jungle routes guide →

Item build path

Starting items level 1 · 475 gold to spend
Cloth Armor + 5 Health Potions475 g
Doran's Shield440 g

Armor and sustain to survive early jungle or lane.

First back first recall
Giant's Belt + Boots
Core build order buy in this order · ~13,740 g full build
1Mercury's Treads1,200 g
2Warmog's Armor2,830 g
3Spirit Visage2,100 g
4Sunfire Cape2,610 g
5Thornmail2,000 g
6Randuin's Omen3,000 g
Situational adapt to the game
Spirit Visageboosts ultimate regen vs AP
Sunfire Capefor waveclear and bonus HP
Thornmailvs heavy AD carries
Randuin's Omenvs crit ADC and attack speed

Skill order & spells

Skill orderQ > E > W > R
SpellsSmite + Ghost (jungle) / Flash + Teleport (top)SmiteGhostFlashTeleport
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
W
E
R

Rune page (Season 3)

9× Greater Mark of Magic Penetration+7.8 Magic Pen
9× Greater Seal of Armor+12.7 Armor
9× Greater Glyph of Scaling Magic Resist+25 MR at level 18
3× Greater Quintessence of Movement Speed+4.5% Move Speed

Masteries 9 / 21 / 0

Offense 9
Summoner's Wrath0/1
Fury4/4
Sorcery0/4
Butcher2/2
Deadliness3/4
Blast0/4
Destruction0/1
Havoc0/3
Weapon Expertise0/1
Arcane Knowledge0/1
Lethality0/2
Brute Force0/2
Mental Force0/3
Spellsword0/1
Frenzy0/1
Sunder0/3
Archmage0/4
Executioner0/1
Defense 21
Summoner's Resolve0/1
Perseverance0/3
Durability4/4
Tough Skin0/2
Hardiness3/3
Resistance3/3
Bladed Armor0/1
Unyielding2/2
Relentless0/2
Veteran's Scars1/1
Safeguard0/1
Block1/1
Tenacious0/3
Juggernaut3/3
Defender1/1
Legendary Armor2/3
Good Hands0/1
Reinforced Armor0/1
Honor Guard1/1
Utility 0
Summoner's Insight0/1
Wanderer0/3
Meditation0/3
Improved Recall0/1
Scout0/1
Mastermind0/3
Expanded Mind0/3
Artificer0/2
Greed0/4
Runic Affinity0/1
Vampirism0/3
Biscuiteer0/1
Wealth0/2
Awareness0/4
Strength of Spirit0/3
Explorer0/1
Pickpocket0/1
Intelligence0/3
Nimble0/1
Standard Season 3 page — regen tank. Hover any mastery for its name.

Counters & matchups

Who this pick beats and who beats it — pick your lane with the matchup in mind.

Quick tip: Ult early, not at 10% HP — Mundo goes where he pleases only if the regen has time to tick.

Key combo

Infected Cleaver (Q) slow Masochism (E) on Burning Agony (W) toggle Sadism (R) heal to dive

Power spike & playstyle

Spikes at 6 with Sadism's massive heal and at Sunfire/Warmog; an unkillable scaling tank who wants to survive early and become a late-game menace.

Guide

How to play Dr. Mundo in League Classic

Mundo jungles with one rule: health is a resource, and you have more of it than anyone. Cleavers cost HP but spammable slows make your ganks stickier than they look. Spirit Visage into Warmog's is the core — once both finish, ult regen makes you functionally unkillable outside of grouped burst. Frontline every fight, cleave the carry on cooldown, and let them waste a full rotation killing 40% of your health bar. In Classic there's no percent-health meta to punish you; stack HP shamelessly.

FAQ

Dr. Mundo in League Classic

What is the best Dr. Mundo build in League Classic?

The standard build is Tank Dr. Mundo: Mercury's Treads, Warmog's Armor, Spirit Visage, Sunfire Cape, Thornmail, Randuin's Omen. Skill order Q > E > W > R, summoner spells Smite + Ghost (jungle) / Flash + Teleport (top).

What runes and masteries does Dr. Mundo use in League Classic?

Marks: Magic Penetration. Seals: Flat Armor. Glyphs: Magic Resist per level. Quintessences: Movement Speed. Masteries: 9/21/0 — regen tank.

Is Dr. Mundo good in League Classic?

Dr. Mundo is rated B-tier jungle in the launch consensus (score 40/100 across 3 published rankings). Strong into Fiddlesticks, Amumu, Master Yi, Nunu, Evelynn; struggles against Kog'Maw, Vayne, Karthus, Olaf, Warwick.

What does Dr. Mundo start with and build first in League Classic?

Open with Cloth Armor + 5 Health Potions or Doran's Shield. Armor and sustain to survive early jungle or lane. First back: Giant's Belt + Boots. Then build in order: Mercury's Treads → Warmog's Armor → Spirit Visage → Sunfire Cape → Thornmail → Randuin's Omen.

Editorial build based on documented Season 3 (2013) meta. Counters and duos are historical projections rather than live win-rate matchup data. (Tier ranking above does mix in live data where sources publish it — see the tier list for details.)
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