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Warwick
League Classic · Season 3 · Warwick

Bruiser Warwick build & runes

Warwick buildsBruiser Warwick this buildAP Warwick rank A
Jungle routeRED START

Red start's slow is free peel on your own clear — but you can't gank before 6, so farm every camp on both halves until Infinite Duress is live.

Rush Wriggle's Lantern
Full jungle routes guide →
Classic vs modernClassic Warwick is pre-2017 rework: Hunter's Call is a team-wide attack-speed aura (not a personal passive), Blood Scent gives vision and a speed boost toward low-health targets, and the ultimate is a straight lock-on pounce rather than the current suppress-with-execute-threshold version.

Item build path

Starting items level 1 · 475 gold to spend
Cloth Armor + 5 Health Potions475 g
Cloth Armor + 5 Health Potions475 g

Cloth or Machete plus pots power his lifesteal-driven clear.

First back first recall
Wriggle's Lantern components + Boots
Core build order buy in this order · ~13,350 g full build
1Mercury's Treads1,200 g
2Wriggle's Lantern1,600 g
3Wit's End2,350 g
4Frozen Mallet3,100 g
5Spirit Visage2,100 g
6Randuin's Omen3,000 g
Situational adapt to the game
Wit's Endvs AP mids and for dueling sustain
Spirit Visageamplifies lifesteal and ult healing
Frozen Malletpermaslow to stick on kited targets
Thornmailvs AD carries with heavy autos

Skill order & spells

Skill orderW > Q > E > R
SpellsSmite + FlashSmiteFlash
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Rune page (Season 3)

9× Greater Mark of Attack Speed+15.3% Attack Speed
9× Greater Seal of Armor+12.7 Armor
9× Greater Glyph of Magic Resist+12.1 Magic Resist
3× Greater Quintessence of Attack Speed+13.5% Attack Speed

Masteries 9 / 21 / 0

Offense 9
Summoner's Wrath0/1
Fury4/4
Sorcery0/4
Butcher2/2
Deadliness3/4
Blast0/4
Destruction0/1
Havoc0/3
Weapon Expertise0/1
Arcane Knowledge0/1
Lethality0/2
Brute Force0/2
Mental Force0/3
Spellsword0/1
Frenzy0/1
Sunder0/3
Archmage0/4
Executioner0/1
Defense 21
Summoner's Resolve0/1
Perseverance0/3
Durability4/4
Tough Skin0/2
Hardiness3/3
Resistance3/3
Bladed Armor0/1
Unyielding2/2
Relentless0/2
Veteran's Scars1/1
Safeguard0/1
Block1/1
Tenacious0/3
Juggernaut3/3
Defender1/1
Legendary Armor2/3
Good Hands0/1
Reinforced Armor0/1
Honor Guard1/1
Utility 0
Summoner's Insight0/1
Wanderer0/3
Meditation0/3
Improved Recall0/1
Scout0/1
Mastermind0/3
Expanded Mind0/3
Artificer0/2
Greed0/4
Runic Affinity0/1
Vampirism0/3
Biscuiteer0/1
Wealth0/2
Awareness0/4
Strength of Spirit0/3
Explorer0/1
Pickpocket0/1
Intelligence0/3
Nimble0/1
Standard Season 3 page — sustain duelist. Hover any mastery for its name.

Counters & matchups

Who this pick beats and who beats it — pick your lane with the matchup in mind.

Quick tip: You can't gank before 6 — powerfarm to Wriggle's, then every Infinite Duress is a kill call.

Key combo

Hungering Strike (Q) heal Hunters Call (W) attack-speed autos Blood Scent (E) chase Infinite Duress (R) suppress

Power spike & playstyle

Old WW spikes at 6 with the single-target Infinite Duress suppress; a sustain jungler that ganks low-HP lanes early and peels/locks a target late.

Other builds

Warwick’s other builds

% is versus Bruiser Warwick · how the letters are measuredEvery build →
AP Warwick →Same role, different buildJungle · Hybrid · 17,415 g
Damage rankAout-damages 10 of 14 jungle builds
Jungle routeRED START

Red start's slow is free peel on your own clear — but you can't gank before 6, so farm every camp on both halves until Infinite Duress is live.

Rush Wriggle's Lantern
Full jungle routes guide →
Combo+autos1,543+104%
Burst1,108+102%
Auto DPS363+111%
Eff. HP3,683-66%
Sorcerer's Shoes
Spirit of the Spectral Wraith
Hextech Gunblade
Rabadon's Deathcap
Nashor's Tooth
Wit's End
Void Staff
Skill Q > W > E > RMasteries 21/0/9Summoners Flash + SmiteStart Hunter's Machete + 5 Health PotionsRunes Magic Penetration marks · Flat Armor seals · Flat Ability Power glyphs · Attack Speed quints
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Hungering Strike is a point-and-click nuke with a large AP ratio that also heals for the damage dealt, so every point of AP is both burst and sustain.

As a duelist. Q on a cooldown short enough to use twice in a fight, healing off a Deathcap, wins any extended one-on-one in the mode.
As a teamfight jungler. Infinite Duress suppresses exactly one target and puts you in the middle of four others with no defensive item.
Infinite Duress suppresses, so the damage lands. Warwick's auto-attacks during the channel are the ability's own hits and are already counted in it. Wit's End: steals 5 MR per hit, 5 stacks Not modelled in this number: Frenzy (10% AS for 2s after a crit — not static), Summoner's Insight, Meditation, Mastermind.
Show the damage math
AbilityHow it is calculatedRawAfter resists
Q Hungering Strike rank 5275 base + 1 × 462 AP736639 −13% after MR
R Infinite Duress rank 3420 base + 2 × 60 bonus AD540469 −13% after MR
AA Auto-attack217.9 per hit × 1.66 attacks/sec218 / 337363 dps
Level 18AD 174AP 462Target 1,900 hp · 75 ar · 50 mrAfter pen 64 ar · 18 mr

Combo 1,108 + 1.2 s autos 435 = 1,543, 58% of target HP.

Only the QR rotation is counted.

Guide

How to play Warwick in League Classic

Warwick farms to 6 almost uninterrupted — his sustain makes him unkillable in the jungle — and then every Infinite Duress window is a kill call. Suppress the carry in any 2v2 or pick situation; it's a guaranteed 1.7 seconds of free damage from both of you. W attack speed passively buffs your whole team's DPS in fights. Build Wit's End into tank and hunt low-HP targets cross-map with Blood Scent. Your ganks pre-6 are weak; your post-6 map pressure is anything but.

FAQ

Warwick in League Classic

What is the best Warwick build in League Classic?

The standard build is Bruiser Warwick: Mercury's Treads, Wriggle's Lantern, Wit's End, Frozen Mallet, Spirit Visage, Randuin's Omen. Skill order W > Q > E > R, summoner spells Smite + Flash. Warwick also has 1 measured off-meta build: AP Warwick.

What runes and masteries does Warwick use in League Classic?

Marks: Attack Speed. Seals: Flat Armor. Glyphs: Magic Resist. Quintessences: Attack Speed. Masteries: 9/21/0 or 21/9/0 — sustain duelist.

Is Warwick good in League Classic?

Warwick is rated C-tier jungle in the launch consensus (score 23/100 across 4 published rankings). Strong into Master Yi, Tryndamere, Nasus, Fiddlesticks, Katarina; struggles against Olaf, Sivir, Jax, Lee Sin, Jarvan IV.

What does Warwick start with and build first in League Classic?

Open with Cloth Armor + 5 Health Potions or Cloth Armor + 5 Health Potions. Cloth or Machete plus pots power his lifesteal-driven clear. First back: Wriggle's Lantern components + Boots. Then build in order: Mercury's Treads → Wriggle's Lantern → Wit's End → Frozen Mallet → Spirit Visage → Randuin's Omen.

Editorial build based on documented Season 3 (2013) meta. Counters and duos are historical projections rather than live win-rate matchup data. (Tier ranking above does mix in live data where sources publish it — see the tier list for details.)
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