Red start's slow makes your first clear safer and your first duel scarier — full-clear to level 4-5, then gank off Highlander resets, not before.
Rush Wriggle's LanternItem build path
Cloth Armor + 5
Health Potions475 g
Boots of Speed + 3
Health Potions455 gStandard S3 jungle armor start for clear safety.
Boots +
Wriggle's Lantern components
Berserker's Greaves900 g
Wriggle's Lantern1,600 g
Zeal > Statikk Shiv2,500 g
Infinity Edge3,800 g
Bloodthirster3,200 g
Guardian Angel2,600 g



Skill order & spells



Rune page (Season 3)
Best duos & synergies
Masteries 21 / 9 / 0
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0/1Counters & matchups
Who this pick beats and who beats it — pick your lane with the matchup in mind.
Key combo
Power spike & playstyle
Post-rework S3 Yi spikes hard at 6 and with attack-speed/crit items; a snowballing duelist that uses Highlander resets to run down the team—needs a lead.
Master Yi’s other builds
Red start's slow makes your first clear safer and your first duel scarier — full-clear to level 4-5, then gank off Highlander resets, not before.
Rush Wriggle's Lantern
Sorcerer's Shoes
Spirit of the Spectral Wraith
Lich Bane
Nashor's Tooth
Rabadon's Deathcap
Zhonya's Hourglass
Void Staff
Hunter's Machete + 5
Health PotionsRunes Magic Penetration marks · Flat Armor seals · Flat Ability Power glyphs · Flat Ability Power quintsAlpha Strike is untargetable while it nukes off AP, and Highlander resets it on every kill, so he blinks through a fight deleting one target per jump.
Show the damage math
| Ability | How it is calculated | Raw | After resists |
|---|---|---|---|
| Q Alpha Strike rank 5 | 165 base + 1 × 121 AD | 286 | 178 −38% after armour |
| W Meditate?no damage found | no direct damage in this model | ||
| E Wuju Style rank 5 | 30 base | 30 | 31 true, unmitigated |
| AA Auto-attack | 171.3 per hit × 1.28 attacks/sec | 171 / 254 | 219 dps |
Combo 667 + 3.0 s autos 656 = 1,323, 35% of target HP.
Only the QWE rotation is counted.
How to play Master Yi in League Classic
Jungle Yi is the meta terror of League Classic — but he's a discipline check. Farm to Wriggle's and level 6 without forcing plays; ganks before ult are coin flips. In fights, never enter first: wait for the enemy's CC to land on someone else, then Alpha in and chain resets. Every kill or assist refreshes Highlander, so a fight your team starts 2v5 can end 2v5 the other way. Statikk Shiv into IE, and remember Alpha Strike dodges everything — use it reactively on key spells, not just for damage.
Master Yi in League Classic
What is the best Master Yi build in League Classic?
The standard build is AD Master Yi: Berserker's Greaves, Wriggle's Lantern, Statikk Shiv, Infinity Edge, Bloodthirster, Guardian Angel. Skill order Q > E > W > R, summoner spells Smite + Flash / Ghost. Master Yi also has 1 measured off-meta build: AP Master Yi.
What runes and masteries does Master Yi use in League Classic?
Marks: Attack Speed. Seals: Flat Armor. Glyphs: Magic Resist. Quintessences: Flat AD. Masteries: 21/9/0 — Executioner duelist (AP variant: Wuju-free burst with Alpha + Meditate).
Is Master Yi good in League Classic?
Master Yi is rated S-tier jungle in the launch consensus (score 90/100 across 4 published rankings). Strong into Karthus, Fiddlesticks, Warwick, Nunu, Evelynn; struggles against Jax, Rammus, Leona, Malphite, Teemo.
What does Master Yi start with and build first in League Classic?
Open with Cloth Armor + 5 Health Potions or Boots of Speed + 3 Health Potions. Standard S3 jungle armor start for clear safety. First back: Boots + Wriggle's Lantern components. Then build in order: Berserker's Greaves → Wriggle's Lantern → Statikk Shiv → Infinity Edge → Bloodthirster → Guardian Angel.











