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Teemo
League Classic · Season 3 · Teemo

AP Teemo build & runes

Teemo buildsAP Teemo this buildOn-hit Teemo rank B

Item build path

Starting items level 1 · 475 gold to spend
Doran's Blade475 g
Boots of Speed + 3 Health Potions455 g

Blind-dart harass with autos, or boots to kite.

First back first recall
Boots + Amplifying Tome + Wards
Core build order buy in this order · ~15,210 g full build
1Sorcerer's Shoes1,100 g
2Nashor's Tooth2,115 g
3Liandry's Torment3,000 g
4Rabadon's Deathcap3,600 g
5Frozen Mallet3,100 g
6Void Staff2,295 g
Situational adapt to the game
Void Staffvs stacked magic resist
Zhonya's Hourglassvs AD assassins and divers
Rylai's Crystal Scepterfor slow and survivability
Wit's Endvs AP and for attack-speed dueling

Skill order & spells

Skill orderE > Q > W > R
SpellsFlash + IgniteFlashIgnite
1
2
3
4
5
6
7
8
9
10
11
12
13
14
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18
Q
W
E
R

Rune page (Season 3)

9× Greater Mark of Magic Penetration+7.8 Magic Pen
9× Greater Seal of Armor+12.7 Armor
9× Greater Glyph of Ability Power+10.7 AP
3× Greater Quintessence of Movement Speed+4.5% Move Speed

Masteries 21 / 0 / 9

Offense 21
Summoner's Wrath0/1
Fury0/4
Sorcery4/4
Butcher0/2
Deadliness0/4
Blast4/4
Destruction0/1
Havoc3/3
Weapon Expertise0/1
Arcane Knowledge1/1
Lethality0/2
Brute Force0/2
Mental Force3/3
Spellsword1/1
Frenzy0/1
Sunder0/3
Archmage4/4
Executioner1/1
Defense 0
Summoner's Resolve0/1
Perseverance0/3
Durability0/4
Tough Skin0/2
Hardiness0/3
Resistance0/3
Bladed Armor0/1
Unyielding0/2
Relentless0/2
Veteran's Scars0/1
Safeguard0/1
Block0/1
Tenacious0/3
Juggernaut0/3
Defender0/1
Legendary Armor0/3
Good Hands0/1
Reinforced Armor0/1
Honor Guard0/1
Utility 9
Summoner's Insight1/1
Wanderer0/3
Meditation3/3
Improved Recall0/1
Scout0/1
Mastermind2/3
Expanded Mind3/3
Artificer0/2
Greed0/4
Runic Affinity0/1
Vampirism0/3
Biscuiteer0/1
Wealth0/2
Awareness0/4
Strength of Spirit0/3
Explorer0/1
Pickpocket0/1
Intelligence0/3
Nimble0/1
Standard Season 3 page — on-hit poison. Hover any mastery for its name.

Counters & matchups

Who this pick beats and who beats it — pick your lane with the matchup in mind.

Quick tip: Shroom every jungle entrance and objective pit — map control wins what your 1v1 can't.

Key combo

Blinding Dart (Q) Toxic Shot (E) autos Move Quick (W) to kite Noxious Trap (R) shrooms for zone/vision

Power spike & playstyle

Spikes at 2-3 with the blind-and-poison combo bullying melee tops; an early lane bully who transitions into a shroom-zoning split-pusher.

Other builds

Teemo’s other builds

On-hit Teemo →Same role, different buildTop Lane · On-hit · 15,320 g
Damage rankBout-damages 8 of 16 top lane builds
Combo+autos1,838+32%
Burst368-41%
Auto DPS490+92%
Eff. HP3,206-25%
Berserker's Greaves
Wit's End
Nashor's Tooth
Blade of the Ruined King
Guinsoo's Rageblade
Rabadon's Deathcap
Skill E > Q > W > RMasteries 21/9/0Summoners Flash + IgniteStart Doran's Blade + Health PotionRunes Attack Speed marks · Flat Armor seals · Magic Resist glyphs · Attack Speed quints
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
W
E
R

Toxic Shot plus Wit's End turns Blinding Dart from a survival tool into a DPS window against a bruiser who cannot hit back.

Into AD melee tops. Blind plus on-hit means you win the duel outright rather than merely surviving it.
Against AP tops and ranged lanes, where the blind does nothing and you are a 500-range champion with no escape.
Wit's End: steals 5 MR per hit, 5 stacks Blade of the Ruined King: active: 15% max HP + MS steal
Show the damage math
AbilityHow it is calculatedRawAfter resists
Q Blinding Dart rank 5260 base + 0.8 × 333 AP526368 −30% after MR
E Toxic Shot?no damage foundno direct damage in this model
AA Auto-attack229.5 per hit × 2.14 attacks/sec229 / 317490 dps
Level 18AD 150AP 333Target 1,900 hp · 75 ar · 50 mrAfter pen 75 ar · 46 mr

Combo 368 + 3.0 s autos 1,471 = 1,838, 19% of target HP.

Only the QE rotation is counted.

Guide

How to play Teemo in League Classic

Classic Teemo is a map-control champion disguised as a lane bully. Early, blind Q wins trades into any auto-attack top — take those trades on cooldown. But your real job starts at 6: shroom every jungle entrance, dragon pit approach, and escape path. A good shroom network turns the enemy jungle into enemy territory and wins fights before they happen. Build Nashor's-Liandry's and kite with move-quints speed. You will be dived and you will be hated; that means it's working.

FAQ

Teemo in League Classic

What is the best Teemo build in League Classic?

The standard build is AP Teemo: Sorcerer's Shoes, Nashor's Tooth, Liandry's Torment, Rabadon's Deathcap, Frozen Mallet, Void Staff. Skill order E > Q > W > R, summoner spells Flash + Ignite. Teemo also has 1 measured off-meta build: On-hit Teemo.

What runes and masteries does Teemo use in League Classic?

Marks: Magic Penetration. Seals: Flat Armor. Glyphs: Flat AP. Quintessences: Movement Speed. Masteries: 21/0/9 — on-hit poison.

Is Teemo good in League Classic?

Teemo is rated C-tier top lane in the launch consensus (score 23/100 across 4 published rankings). Strong into Master Yi, Tryndamere, Nasus, Garen, Olaf; struggles against Pantheon, Singed, Wukong, Gangplank, Jarvan IV.

What does Teemo start with and build first in League Classic?

Open with Doran's Blade or Boots of Speed + 3 Health Potions. Blind-dart harass with autos, or boots to kite. First back: Boots + Amplifying Tome + Wards. Then build in order: Sorcerer's Shoes → Nashor's Tooth → Liandry's Torment → Rabadon's Deathcap → Frozen Mallet → Void Staff.

Editorial build based on documented Season 3 (2013) meta. Counters and duos are historical projections rather than live win-rate matchup data. (Tier ranking above does mix in live data where sources publish it — see the tier list for details.)
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